<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Wolfgang Kramer on The Dice Drop</title><link>https://thedicedrop.com/tags/wolfgang-kramer/</link><description>Recent content in Wolfgang Kramer on The Dice Drop</description><generator>Hugo</generator><language>en-gb</language><lastBuildDate>Wed, 22 Apr 2026 10:00:00 +0100</lastBuildDate><atom:link href="https://thedicedrop.com/tags/wolfgang-kramer/index.xml" rel="self" type="application/rss+xml"/><item><title>Retro Review: El Grande (1995) — The King of Area Control Still Wears the Crown</title><link>https://thedicedrop.com/posts/retro-review-el-grande-1995/</link><pubDate>Wed, 22 Apr 2026 10:00:00 +0100</pubDate><guid>https://thedicedrop.com/posts/retro-review-el-grande-1995/</guid><description>Thirty-one years later, El Grande remains the purest, most elegant area control game ever designed. Here&amp;#39;s why Wolfgang Kramer and Richard Ulrich&amp;#39;s masterpiece still embarrasses modern imitators.</description></item></channel></rss>