<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Vinhos on The Dice Drop</title><link>https://thedicedrop.com/tags/vinhos/</link><description>Recent content in Vinhos on The Dice Drop</description><generator>Hugo</generator><language>en-gb</language><lastBuildDate>Thu, 07 May 2026 18:00:00 +0100</lastBuildDate><atom:link href="https://thedicedrop.com/tags/vinhos/index.xml" rel="self" type="application/rss+xml"/><item><title>Viticulture vs Vinhos: Two Wine Games, Wildly Different Bottles</title><link>https://thedicedrop.com/posts/viticulture-vs-vinhos/</link><pubDate>Thu, 07 May 2026 18:00:00 +0100</pubDate><guid>https://thedicedrop.com/posts/viticulture-vs-vinhos/</guid><description>Viticulture Essential Edition vs Vinhos Deluxe Edition - both are wine-themed worker placement games, but one is a breezy Tuscan afternoon and the other is a gruelling Portuguese masterclass. We compare everything to help you pick the right bottle.</description></item><item><title>Designer Spotlight: Vital Lacerda - The Architect of Beautiful Complexity</title><link>https://thedicedrop.com/posts/designer-spotlight-vital-lacerda/</link><pubDate>Sun, 03 May 2026 10:00:00 +0100</pubDate><guid>https://thedicedrop.com/posts/designer-spotlight-vital-lacerda/</guid><description>Vital Lacerda designs games that shouldn&amp;#39;t work - sprawling, interconnected systems that somehow feel elegant once they click. From managing a Lisbon reconstruction to running a Mars colony, we explore the design philosophy of board gaming&amp;#39;s most ambitious architect.</description></item></channel></rss>