
Theme Park: Trains & Railways — Board Gaming on the Rails
Few themes in board gaming have the range that trains do. You can sit down with a six-year-old and draw squiggly rail lines on a dry-erase board, or you can spend five hours manipulating stock prices in a Victorian rail empire while your opponents slowly realise they’ve been financially ruined. Same theme. Completely different games. That range is what makes trains one of the richest veins in the hobby. The theme isn’t decoration — it’s structural. Routes need to connect. Networks need to grow. Resources need to move from somewhere to somewhere else. These are problems that naturally create interesting decisions, and designers have been mining them since the hobby’s earliest days. ...
