<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Game Mechanics on The Dice Drop</title><link>https://thedicedrop.com/tags/game-mechanics/</link><description>Recent content in Game Mechanics on The Dice Drop</description><image><title>The Dice Drop</title><url>https://thedicedrop.com/images/og-default.png</url><link>https://thedicedrop.com/images/og-default.png</link></image><generator>Hugo</generator><language>en-gb</language><lastBuildDate>Wed, 26 Aug 2026 10:00:00 +0100</lastBuildDate><atom:link href="https://thedicedrop.com/tags/game-mechanics/index.xml" rel="self" type="application/rss+xml"/><item><title>Engine Building Explained: The Mechanic That Makes Every Turn Smarter Than the Last</title><link>https://thedicedrop.com/posts/mechanic-deep-dive-engine-building/</link><pubDate>Wed, 26 Aug 2026 10:00:00 +0100</pubDate><guid>https://thedicedrop.com/posts/mechanic-deep-dive-engine-building/</guid><description>A deep dive into engine building - what it is, why it&amp;#39;s so satisfying, and the best games to learn and master it, from the ultra-accessible Splendor to the brain-burning depth of Terraforming Mars.</description></item></channel></rss>