Through the Ages: A New Story of Civilization board game box

Second Chance Review: Through the Ages - The #19 Game You Probably Quit Too Soon

There’s a specific kind of defeat that belongs exclusively to Through the Ages. You spend three or four hours building farms, mines, and temples. You draft Napoleon and feel good about it. You upgrade your bronze-age workers toward iron and feel your civilization beginning to hum. And then the final scores hit, and you’re at 60 culture points while the winner is sitting on 280. You didn’t just lose. You were playing a different game entirely. ...

5 October 2026 · 9 min · The Dice Drop
7 Wonders board game box - the classic card drafting civilisation game by Antoine Bauza

7 Games Like 7 Wonders for Every Kind of Fan

There are games people own, and there are games people play. 7 Wonders is firmly in the second category. You can get 7 players around a table, finish a full three-age civilisation game in 30 minutes, and everyone feels like they made meaningful decisions the whole time. That’s a genuinely rare trick. The secret is simultaneous play. Everyone drafts cards at the same time - you pick one, pass the hand, repeat. No one sits waiting. No one hogs the spotlight. The game just flows. ...

29 September 2026 · 7 min · The Dice Drop
Splendor board game box art

5 Games to Play If You Love Splendor

Splendor has a peculiar staying power. The rules fit on a single page. The play time rarely exceeds 30 minutes. And yet it keeps getting pulled off the shelf - by families, by couples, by groups who have been playing it for years and still haven’t tired of it. The reason is in the design economy. You collect gem tokens to buy cards. Those cards become permanent gems for future purchases. Over time you build an engine. It’s clean, satisfying, and just tense enough to keep everyone leaning forward. ...

23 September 2026 · 6 min · The Dice Drop
7 Wonders board game box art - ancient civilisations and wonders of the world

7 Wonders vs 7 Wonders Duel: Which One Should You Buy?

They share a name, a theme, and the same publisher - but play them back to back and you’d be forgiven for wondering if 7 Wonders and 7 Wonders Duel are really the same game at all. The short version: they’re not. One is a simultaneous card-drafting game for three to seven players that plays in 30 minutes. The other is a tense two-player head-to-head that uses completely different drafting architecture and adds three alternative win conditions on top of points. Both are excellent. Neither is simply the “better” one. ...

28 July 2026 · 7 min · The Dice Drop
Inis board game box art

Hidden Gem: Inis - The Area Control Game That Rewards Peace Over War

Everyone knows the “dudes on a map” genre. You plonk miniatures on territories, build armies, and smash your neighbours until someone controls enough stuff to win. Blood Rage does it. Kemet does it. Risk has been doing it since your grandparents were young. Inis does something different. It puts warriors on a map, gives you every tool to fight - and then makes winning through combat almost impossible. This is the area control game that rewards the diplomat, the reader of the room, the player who knows when not to act. And it’s been quietly sitting at a 7.8 rating on BGG with 23,000 ratings while its louder cousins steal all the attention. ...

12 May 2026 · 6 min · The Dice Drop
7 Wonders - box art

Mechanic Deep Dive: Card Drafting - Why Passing Cards Around the Table is Gaming's Most Elegant Idea

You’re holding five cards. You need one. But the person to your left - the one building military - also needs one of these cards. Do you take what you need, or burn what they want? That’s card drafting in a single moment. And it’s why, three decades after the mechanic entered the mainstream, designers keep coming back to it. Card drafting is simple enough to explain in ten seconds (“pick one, pass the rest”) but deep enough to sustain thousands of plays. ...

9 May 2026 · 8 min · The Dice Drop
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