Arkham Horror: The Card Game — box art

Weekly Hotness: Week of March 23, 2026

BGG Hotness Review, Week of March 23, 2026 This week’s Hotness is saying something pretty loud. The hobby wants spectacle, yes. But it also wants familiarity. It wants the shiny new sci-fi campaign monster and the comfy old euro in fancy clothes. It wants cyberpunk robots, Roman merchants, cosmic dread, train-era economics, and apparently at least one cozy village-builder trying to elbow its way into the conversation. That mix matters. ...

23 March 2026 · 16 min · The Dice Drop
Zapotec — box art

Designer Spotlight: Daniele Tascini

Daniele Tascini: The Gear-Driven Mind Behind the Board Daniele Tascini is a name that pops up frequently in the world of Eurogames, and for good reason. The Italian designer has crafted some of the most intriguing and mechanically rich games in the hobby, with a penchant for blending historical themes with head-scratching decisions. But what makes Tascini’s work stand out in a crowded field of talented game designers? This article explores his world by dissecting his design philosophy, ranking his major games, and suggesting the best starting point for newcomers. ...

20 March 2026 · 11 min · The Dice Drop
Through the Ages

Designer Spotlight: Vlaada Chvatil

Look, if you’re even remotely interested in board games, you’ve heard of Vlaada Chvátil. This guy is a legend in the board gaming world, and not just for cranking out hits. He’s the kind of designer who makes you scratch your head in disbelief at how he can jump from one genre to another without a hitch. We’re talking about the creator of Through the Ages: A Story of Civilization, Mage Knight Board Game, and Codenames — each a titan in its category. ...

18 March 2026 · 3 min · The Dice Drop
Blood on the Clocktower

Mechanic Deep Dive: Hidden Roles

Here’s the thing: if you’ve ever lied to your friend’s face during a game night, you’ve probably been part of a hidden roles game. This mechanic is the backbone of social deduction games, where players are dealt secret identities or objectives that they must protect or reveal at opportune moments. It’s all about deception, bluffing, and those glorious “aha!” moments when alliances crumble. Now, let’s take a stroll down memory lane. The roots of hidden roles dig into those classic parlor games like Wink Murder, which had us looking around suspiciously at a wink’s notice. But the real breakout star was Mafia, crafted by Dimitry Davidoff in 1986 at Moscow State University. In Mafia, a small group of werewolves tries to pick off villagers without getting caught—a delicious blend of strategy and deceit. Andrew Plotkin’s reskin as Werewolf further cemented this mechanic, ensuring every social deduction game since owes it a debt of gratitude. ...

18 March 2026 · 4 min · The Dice Drop
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