<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Age of Steam on The Dice Drop</title><link>https://thedicedrop.com/tags/age-of-steam/</link><description>Recent content in Age of Steam on The Dice Drop</description><generator>Hugo</generator><language>en-gb</language><lastBuildDate>Fri, 10 Jul 2026 10:00:00 +0100</lastBuildDate><atom:link href="https://thedicedrop.com/tags/age-of-steam/index.xml" rel="self" type="application/rss+xml"/><item><title>The Network-Building Mechanic Explained: From Ticket to Ride to Brass: Birmingham</title><link>https://thedicedrop.com/posts/mechanic-deep-dive-network-building/</link><pubDate>Fri, 10 Jul 2026 10:00:00 +0100</pubDate><guid>https://thedicedrop.com/posts/mechanic-deep-dive-network-building/</guid><description>Network building is one of the most elegant mechanics in modern board games. Here&amp;#39;s how it works, why players love it, and four games that show its full range - from gateway to brain-burning.</description></item></channel></rss>